Hollywood's latest release, “A Minecraft Movie,” has kicked off successfully, achieving remarkable box office numbers during its opening weekend, which significantly alleviated the overall deficit currently faced in the industry's revenue for 2025.
The film surprised many analysts by grossing an impressive $157 million in ticket sales across theaters in the U.S. and Canada during its first few days. Combined with an estimated $144 million from international markets, the animated adaptation based on the iconic video game made a stellar global debut, totaling $301 million. With ongoing school spring breaks, the film's earnings are likely to continue climbing, enhancing its early success.
Apart from being the largest opening of 2025, “A Minecraft Movie” has set a new record for video game adaptations, surpassing the previous holder, “The Super Mario Bros. Movie,” which earned $146 million upon its release. Prior to the weekend, experts projected that “Minecraft” could reach $80 million; however, it almost doubled that estimate.
Despite the game’s lack of a dedicated storyline, which is atypical for most films, the adaptation attracted a massive audience, primarily due to its foundation in Minecraft, the best-selling video game in history with 200 million active monthly players. The PG-rated movie, directed by Jared Hess, known for “Napoleon Dynamite,” was produced through a collaboration of Legendary Entertainment and Warner Bros. with a reported production budget of $150 million, exclusive of marketing costs. The film features a star-studded cast, including Jack Black and Jason Momoa, along with Danielle Brooks, Emma Myers, and Sebastian Eugene Hansen, as they embark on a whimsical adventure within a fantastical realm known as the Overworld.
While critical reception was mixed, audience feedback indicated a more favorable response, giving the film a B+ CinemaScore and 4 out of 5 stars in PostTrak exit polls. A significant portion of the audience, around 62%, were men, and 64% of viewers were under the age of 25, highlighting the film’s appeal to younger audiences. Warner Bros. aimed to create a broad reach for the film, showcasing it in 4,263 locations in the U.S. and on 36,000 screens internationally.
Paul Dergarabedian, senior media analyst for Comscore, noted the unexpected popularity of younger viewers in theaters, illustrating that this demographic, contrary to expectations of shrinking theater attendance for video game adaptations, still craves the theatrical experience. He described the movie as a “must-see theatrical event” and emphasized that awareness leading up to the release was exceptionally high.
Recent years have seen video game adaptations hit their stride, with notable successes including “The Super Mario Bros. Movie,” the “Sonic” franchise, and “Five Nights at Freddy’s.” Dergarabedian articulated that the historical mixed results for video game films have shifted, claiming that “the code has finally been cracked” for producing successful adaptations.
Occupying second place at the box office was Jason Statham’s action film, “A Working Man,” which brought in $7.3 million in its second weekend. Following closely, the episodic film “The Chosen: Last Supper,” part two of its series, grossed $6.7 million. The final batch of episodes in this series is set to release in theaters on April 11, drawing considerable attention.
In its third weekend, “Snow White” slid to fourth place, earning $6.1 million and surpassing a global total of $168 million. The beginning of 2025 has been challenging for Hollywood, marked by underwhelming performances of films like “Snow White” and “Mickey 17.” However, the success of “A Minecraft Movie” has begun to shift the landscape positively, especially as marketing efforts ramp up ahead of the critical summer movie season commencing the first weekend of May. Prior to the weekend’s success, the box office had been reporting a 13% deficit compared to the previous year; post-release, this gap has reduced to 5%.